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- global stateSound, counterTimeOut
-
- on mouseEnter
- tmpMember = the currentSpriteNum
- tmpCastName = "h_null"
- tmpHint = "h_null"
- case tmpMember of
- 35, 36:
- tmpHint = "h_news_" & tmpMember - 34
- set the member of sprite 110 to tmpHint
- cursor([member("cur_3"), member("cur_3_m")])
- set the member of sprite tmpMember to "anm_news_" & tmpMember - 34
- 10, 11, 12, 13:
- tmpHint = "h_k" & tmpMember - 9
- set the member of sprite 110 to tmpHint
- cursor([member("cur_3"), member("cur_3_m")])
- set the member of sprite tmpMember to "anm_b" & tmpMember - 9
- 16:
- tmpHint = "h_fan"
- set the member of sprite 110 to tmpHint
- cursor([member("cur_3"), member("cur_3_m")])
- set the member of sprite (tmpMember - 1) to "anm_fan"
- 17:
- tmpHint = "h_ab"
- set the member of sprite 110 to tmpHint
- cursor([member("cur_3"), member("cur_3_m")])
- set the member of sprite (tmpMember - 3) to "anm_ab"
- 23:
- tmpHint = "h_an"
- set the member of sprite 110 to tmpHint
- cursor([member("cur_3"), member("cur_3_m")])
- set the member of sprite (tmpMember - 1) to "anm_an"
- end case
- end
-
- on mouseLeave
- tmpMember = the currentSpriteNum
- tmpCastName = "h_null"
- tmpHint = "h_null"
- case tmpMember of
- 35, 36:
- set the member of sprite 110 to tmpHint
- cursor(0)
- set the member of sprite tmpMember to "news_" & tmpMember - 34
- 10, 11, 12, 13:
- set the member of sprite 110 to tmpHint
- cursor(0)
- counterTimeOut = 0
- set the member of sprite tmpMember to "k" & tmpMember - 9
- 16, 17:
- set the member of sprite 110 to tmpHint
- cursor(0)
- counterTimeOut = 0
- if tmpMember = 17 then
- set the member of sprite (tmpMember - 3) to "about"
- else
- set the member of sprite (tmpMember - 1) to "fantasy"
- end if
- 23:
- set the member of sprite 110 to tmpHint
- cursor(0)
- counterTimeOut = 0
- set the member of sprite (tmpMember - 1) to "k_ank"
- end case
- end
-
- on mouseDown
- tmpMember = the currentSpriteNum
- tmpCastName = "h_null"
- tmpHint = "h_null"
- case tmpMember of
- 35, 36:
- set the member of sprite 110 to tmpHint
- cursor(0)
- set the member of sprite tmpMember to "news_" & tmpMember - 34 & "_a"
- updateStage()
- if tmpMember = 36 then
- NewsPrev()
- else
- NewsNext()
- end if
- 10, 11, 12, 13:
- set the member of sprite tmpMember to "k" & tmpMember - 9 & "_a"
- set the member of sprite 110 to tmpHint
- updateStage()
- FunctionGo(tmpMember - 9)
- 16:
- set the member of sprite (tmpMember - 1) to "fantasy_a"
- set the member of sprite 110 to tmpHint
- updateStage()
- if stateSound = 1 then
- puppetSound(2, 0)
- puppetSound(2, "snd_go_fant")
- updateStage()
- end if
- if stateSound = 1 then
- go(1, "Fantasy")
- else
- go(2, "Fantasy")
- end if
- 17:
- set the member of sprite 110 to tmpHint
- set the member of sprite (tmpMember - 3) to "about_a"
- updateStage()
- if stateSound = 1 then
- puppetSound(2, 0)
- puppetSound(2, "snd_About")
- updateStage()
- end if
- cursor(0)
- go(label("About"))
- set the member of sprite 110 to tmpHint
- updateStage()
- 23:
- set the member of sprite (tmpMember - 1) to "k_ank_a"
- set the member of sprite 110 to tmpHint
- updateStage()
- if stateSound = 1 then
- puppetSound(2, 0)
- updateStage()
- end if
- if stateSound = 1 then
- go(1, "An")
- else
- go(2, "An")
- end if
- end case
- end
-
- on mouseUp
- tmpMember = the currentSpriteNum
- tmpCastName = "h_null"
- tmpHint = "h_null"
- case tmpMember of
- 35, 36:
- tmpHint = "h_news_" & tmpMember - 34
- set the member of sprite 110 to tmpHint
- cursor([member("cur_3"), member("cur_3_m")])
- set the member of sprite tmpMember to "anm_news_" & tmpMember - 34
- end case
- end
-
- on FunctionGo uNumScena
- if stateSound = 1 then
- case uNumScena of
- 1:
- go(1, "Vid")
- 2:
- go(1, "Demosoft")
- 3:
- go(1, "Patch")
- 4:
- go(1, "Collect")
- end case
- else
- case uNumScena of
- 1:
- go(2, "Vid")
- 2:
- go(2, "Demosoft")
- 3:
- go(2, "Patch")
- 4:
- go(2, "Collect")
- end case
- end if
- end
-